![]() This is, of course, offset by a fairly strong early military, but a quick stealth raid could give you serious problems. You may send the crows out early, but they all need to come back home as fodder before you start clearing, which means having very few birds out in the field(if any) while you're evolving. ![]() It also sacrifices intel advantage somewhat. ![]() But because crows die so often, this means a *lot* of early summoning. Generally they get focused more than scoundrels, and sacrificing crows to preserve scoundrels is always a good trade. It's not unheard of to have a stack of champions or at least gold medal stalkers before turn 50.īy far the most mana-intensive opening, as you need to keep summoning crows as fodder for auto-combat. Either way, by midgame you're looking at a full stack of Shadow Stalkers which can keep diving into dungeons and leveling up and acquiring items and bonuses for you. This strategy also frees you up to spend a lot of resources on other things once your scoundrels start evolving. Once you get 5 lessers, you can go dungeon clearing with great speed(although you'll need some form of healing since Lessers lose the Fast Healing that scoundrels had). Getting rushed can still do some damage, but it can also be a huge boost to the exp of your surviving scoundrels, so it actually balances out pretty well. This strategy is a bit of a rough start, but it involves a large number of Scoundrels in earlygame, which actually makes it fairly resistant to an early rush.
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